Gearbox Entertainment | Company Profile

Company Directory for Gearbox Entertainment

Gearbox Entertainment

Overview

Gearbox Entertainment, also known as Gearbox Software, is a prominent video game developer based near Dallas, Texas. Founded in February 1999 by industry veterans, the company has gained recognition for its innovative interactive entertainment. Gearbox initially developed expansions and ports for Valve’s Half-Life series and has since built strong relationships with major publishers.

The company is well-known for its original franchises, including the critically acclaimed Borderlands series and the Brothers in Arms series. Gearbox has also acquired significant properties like Duke Nukem and Homeworld. In addition to video games, Gearbox manages a diverse range of ancillary products, such as comic books, action figures, and media content for film and television, supported by the establishment of Gearbox Studios in 2022. Gearbox targets a global audience of gamers who enjoy immersive and story-driven experiences. The company emphasizes creativity and fun, aiming to deliver high-quality gaming experiences and related media to its enthusiastic community.

Basic Information

Industry computer games
Founded 1999
Revenue 123M
Headquarters 5757 Main St, Frisco, Texas, United States, 75034-3231
Languages English
Parent Organization Take-Two Interactive
Alexa Ranking 100755

Contact Details

Key Focus Areas & Initiatives

  • Video game development
  • Entertainment
  • Film
  • Digital media
  • Global gaming market
  • Homeworld
  • Game portfolio
  • Game platforms
  • Game industry recognition
  • Multiplayer gaming
  • Game production
  • Brothers in Arms
  • Game programming
  • Battleborn
  • Game technology
  • Talent acquisition
  • B2B
  • Game engine
  • Duke Nukem
  • Distribution
  • PC gaming
  • Game art
  • Game animation
  • D2C
  • Video game industry
  • Game publishing
  • Game engine technology
  • Customer experience
  • Customer engagement
  • Game distribution
  • Information
  • Game content creation
  • Game innovation
  • Game licensing
  • Visual artistry
  • Open-world games
  • Interactive entertainment
  • First-person shooter
  • Game industry expansion
  • Console gaming
  • B2C
  • Narrative design
  • Québec game industry
  • AAA game development
  • Borderlands franchise
  • Game design
  • Game level design
  • Content creation
  • Game development tools
  • Video games
  • Game development
  • AAA titles
  • Game mechanics
  • Immersive gameplay
  • Multiplayer experiences
  • Transmedia storytelling
  • Franchise management
  • Citizen science
  • Player engagement
  • Cooperative gameplay
  • Consumer products
  • Merchandising
  • Video game technology
  • Microbiome research
  • Game narrative
  • Character development
  • Story-driven games
  • Gaming community
  • Mini-games
  • Research collaboration
  • Game awards
  • Collaborative projects
  • Game localization
  • Randy Pitchford
  • Player statistics
  • Competitive gaming
  • Homeworld series
  • Community events
  • Brand partnerships
  • Gaming conventions
  • Virtual events
  • Global audience
  • Game marketing
  • Entertainment advocacy
  • Research initiatives
  • Gaming industry advancements
  • Media
  • Computer games
  • Games
  • Consumers
  • Computer software
  • Information technology & services
  • Consumer goods

Technologies Used

  • Amazon AWS
  • Atlassian Cloud
  • Atlassian Confluence
  • Bootstrap Framework
  • CloudFlare CDN
  • CloudFlare Hosting
  • Google Font API
  • Jira
  • Mimecast
  • Mobile Friendly
  • NSOne
  • React Redux
  • Remote
  • Route 53
  • Typekit
  • WordPress.org
  • YouTube

Affiliated Organizations & Regional Branches