Creative Assembly | Company Profile - Revenue, Headcount, Tech Stack, Contacts
Company Directory for Creative Assembly
Creative Assembly
Overview
Creative Assembly is a British video game developer based in Horsham, West Sussex, with additional studios in Bulgaria and a historical branch in Australia. Founded in 1987 by Tim Ansell, the company initially focused on porting games to MS-DOS before gaining recognition for its innovative work in the strategy genre. Its breakthrough title, Shogun: Total War, launched in 2000, established the acclaimed Total War franchise, which combines turn-based strategy with real-time tactics.
The studio specializes in strategy and survival-horror games, with notable titles including the Total War series, Alien: Isolation, and various console action games. Creative Assembly emphasizes historical accuracy in its games, often consulting historians and museums. As a subsidiary of Sega since 2005, the company continues to develop proprietary AAA titles, fostering a culture of creativity and collaboration among its global teams.
Basic Information
| Industry | computer games |
|---|---|
| Founded | 1987 |
| Revenue | 123M |
| Headquarters | Albion Way, Horsham, West Sussex RH12 1JW, England, United Kingdom |
| Languages | English |
| Parent Organization | Sega |
| Alexa Ranking | 604461 |
Contact Details
- Phone: +44 14 0375 6398
- Website: creative-assembly.com
- LinkedIn: linkedin.com/company/the-creative-assembly
Key Focus Areas & Initiatives
- Computer & video games
- Multinational workforce
- Game technology
- Game engine development
- Project management tools
- Game design
- Complex project management
- Game development
- Historical accuracy
- Game collaboration with museums
- Multinational team
- Information
- Game titles
- Game collaboration
- Multinational game studio
- Player engagement
- Survival horror games
- Immersive experiences
- Long-lasting games
- Survival horror
- Project planning
- Game engine
- Alien: isolation
- Historical strategy
- Industry partners
- Entertainment
- Strategy games
- Project management
- User interface
- Software development
- B2C
- Total war franchise
- Game engine infrastructure
- D2C
- Long-term game support
- Video game development
- Total war
- Game studio
- Real-time tactics
- Alien franchise
- Alien isolation
- Historical games
- Turn-based strategy
- Real-time strategy
- Multiplayer gameplay
- Sandbox gaming
- Dynamic campaigns
- Detailed graphics
- Epic battles
- AI systems
- Player customization
- Game mechanics
- Expansion packs
- Game world
- Battlefield tactics
- Mythological elements
- In-game physics
- Environment design
- Game optimization
- Motion capture
- Team collaboration
- Developer insights
- Community engagement
- Player feedback
- Game lore
- Character progression
- Family tree mechanics
- Legacy system
- Dynamic events
- Unit customization
- Cultural campaigns
- Historic civilizations
- Game expansions
- Modular content
- Frequent updates
- Cross-platform play
- Global events
- Game marketing
- Inclusion initiatives
- Diversity and culture
- Disaster management gameplay
- Legacy features
- B2B
- Games
- Consumers
- Computer software
- Information technology & services
- Productivity
- Human computer interaction
Technologies Used
- Atlassian Cloud
- C#
- Drupal
- MailChimp SPF
- Mailchimp Mandrill
- Mimecast
- Outlook
- Slack
- Unreal Engine
- Zendesk