Creative Assembly | Company Profile - Revenue, Headcount, Tech Stack, Contacts

Company Directory for Creative Assembly

Creative Assembly

Overview

Creative Assembly is a British video game developer based in Horsham, West Sussex, with additional studios in Bulgaria and a historical branch in Australia. Founded in 1987 by Tim Ansell, the company initially focused on porting games to MS-DOS before gaining recognition for its innovative work in the strategy genre. Its breakthrough title, Shogun: Total War, launched in 2000, established the acclaimed Total War franchise, which combines turn-based strategy with real-time tactics.

The studio specializes in strategy and survival-horror games, with notable titles including the Total War series, Alien: Isolation, and various console action games. Creative Assembly emphasizes historical accuracy in its games, often consulting historians and museums. As a subsidiary of Sega since 2005, the company continues to develop proprietary AAA titles, fostering a culture of creativity and collaboration among its global teams.

Basic Information

Industry computer games
Founded 1987
Revenue 123M
Headquarters Albion Way, Horsham, West Sussex RH12 1JW, England, United Kingdom
Languages English
Parent Organization Sega
Alexa Ranking 604461

Contact Details

Key Focus Areas & Initiatives

  • Computer & video games
  • Multinational workforce
  • Game technology
  • Game engine development
  • Project management tools
  • Game design
  • Complex project management
  • Game development
  • Historical accuracy
  • Game collaboration with museums
  • Multinational team
  • Information
  • Game titles
  • Game collaboration
  • Multinational game studio
  • Player engagement
  • Survival horror games
  • Immersive experiences
  • Long-lasting games
  • Survival horror
  • Project planning
  • Game engine
  • Alien: isolation
  • Historical strategy
  • Industry partners
  • Entertainment
  • Strategy games
  • Project management
  • User interface
  • Software development
  • B2C
  • Total war franchise
  • Game engine infrastructure
  • D2C
  • Long-term game support
  • Video game development
  • Total war
  • Game studio
  • Real-time tactics
  • Alien franchise
  • Alien isolation
  • Historical games
  • Turn-based strategy
  • Real-time strategy
  • Multiplayer gameplay
  • Sandbox gaming
  • Dynamic campaigns
  • Detailed graphics
  • Epic battles
  • AI systems
  • Player customization
  • Game mechanics
  • Expansion packs
  • Game world
  • Battlefield tactics
  • Mythological elements
  • In-game physics
  • Environment design
  • Game optimization
  • Motion capture
  • Team collaboration
  • Developer insights
  • Community engagement
  • Player feedback
  • Game lore
  • Character progression
  • Family tree mechanics
  • Legacy system
  • Dynamic events
  • Unit customization
  • Cultural campaigns
  • Historic civilizations
  • Game expansions
  • Modular content
  • Frequent updates
  • Cross-platform play
  • Global events
  • Game marketing
  • Inclusion initiatives
  • Diversity and culture
  • Disaster management gameplay
  • Legacy features
  • B2B
  • Games
  • Consumers
  • Computer software
  • Information technology & services
  • Productivity
  • Human computer interaction

Technologies Used

  • Atlassian Cloud
  • C#
  • Drupal
  • MailChimp SPF
  • Mailchimp Mandrill
  • Mimecast
  • Outlook
  • Slack
  • Unreal Engine
  • Zendesk